[Beyond Door]
With the development of technology, virtual space has become a way of our lives and exists everywhere. Various electronic devices, which enable free access to the virtual world, such as smartphones, have blurred the boundaries between online and offline and allowed us to live a networked life. In a world where the virtual world is no longer a single fixed concept but an ever-changing variable concept, we go back and forth from the real world to the metaverse.In this project, I used a door to express the increasingly blurred boundary between reality and virtual reality. People exist in the same space, but once they cross the medium, a door, they can enter the virtual world without any spatial restrictions, just like a door allows access to another space. Like this, a concept of metaverse has allowed interaction among people around the world, deleting spatial restrictions; thus, it became a space accessible by the act of opening a door without special devices such as VR and AR.








In reality, however, the virtual world is a world made of numerous pixels and 0s and 1s. Mankind is now heading towards virtual space, a more infinite, endless, and closer world to us than the universe. Therefore, we need to constantly discuss to what extent technology has to resemble humans along with the boundaries of the doors. Based on this awareness of the problem, this project allows simultaneous viewing of the real world and the virtual world through the medium, a door.



The most prominent feature of the virtual world is that it is literally a ‘virtual’ world made of numerous pixels, the three primary colors (RGB), and 0s and 1s. Accordingly, the space that I intend to display
as a virtual world has been encoded by pixels and the three primary colors. The combination and size arrangement of pixels were devised in diverse ways. Living creatures such as fish, butterflies, lions,
humans, and flowers have been recreated through pixelation.